Not a very flashy build but when I was making it I couldn't find many so posting for reference. Quite a budget friendly build as the only really core unique is blackflame. Searing touch can pretty much be your end game weapon. My dps currently goes up to 4.7 million (shaper dps) with 15 withered stacks which does sound unlikely to keep up but with the ring. Spoiler withered stacks do not expire while the enemy is ignited. One thing to remember about ignite is that it will NOT scale from spell damage, projectile damage or area damage. These will increase the hit of fireball but not the ignite. Swift affliction is socketed in for boss fights instead of GMP. The clear speed is amazing with it as fireball usually goes off-screen and clears everything. A key stat I believe is getting projectiles to pierce at least once, this can be obtained with either a unique jewel or an elder mod on gloves. Golems give some nice offensive bonuses but are mostly there to act as a meat shield/distraction. Another key item is this potion with its mods as it will allow you to cast freely while mapping. Spoiler Gear Spoiler My Current Gear Spoiler Weapon Spoiler Searing touch is very cheap and outclasses most rare staves, upgrading past this its quite expensive and honestly not necessary Body Armour Spoiler Ideally you want to get + gem level on chest but this is quite expensive. Used this up until I upgraded to that chest. Rings Spoiler One ring will be blackflame and the other will have curse on hit. You can buy these quite cheap this far in the league but you can craft these quite easily with harvest crafts. You will need to do reforge with caster modifers on a ilvl 75 hunter influenced ring. Amulet Spoiler definitely nothing special here, just +1 to fire skill and some dex/str. B Spoiler Helmet/Gloves/Boots/Belt Spoiler I've bunched these together because theres nothing really needed on these, it's just life and resistances. The only important mod thats needed is the +1 projectiles pierce on gloves. there is an alternative with a jewel Jewels Spoiler These are the jewels you'll be getting for the build, they're quite expensive though. You can use ones like this until you get better ones. Just one damage mod and life is fine. This can be used until you have +1 pierce on gloves POB Spoiler Added a budget version in the PoB Demonstration of build on T16 map Spoiler This is how my build looks with good gear https://www.youtube.com/watch?v=FUm7BviKNV0&t=2s Any questions I'm happy to answer but this looks like enough info if anyone is looking to do a similar build. Zuletzt bearbeitet von JellySickle_ um 30.03.2022, 15:45:11 Zuletzt angestoßen am 24.04.2023, 18:36:03 |
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How are you defense-wise? Do you have any issues? The build is great, looking to give it a whirl , but I am a bit worried on defense. 40% phys reduction with flask. Is there anything I could layer on top for more defense? The golems I guess are being used as meat shields and then the Primal Aegis as well? Zuletzt bearbeitet von GamerBeast um 22.03.2022, 15:03:13 |
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" In general maps I don't have any issue unless there are triple damage mods but I think that's the same with most builds. I have cleared all the end game bosses on this build, except for the maven invitation ones. The golems do most of the tanking/distraction and you will mostly be off screening so nothing gets close. Withered totems also give nice movement speed debuff which can be used defensively. Currently, I have 37% Phys reduction without the granite used. This goes up to about 63% with a well rolled granite flask (Increased armour) and the build also has 600~ life regen. Another item I think that could give this build more defence that I've been trying out which seems very underrated. Spoiler This will give you 3 endurance charges, 3 frenzy charges, and 2 power charges. I cap chaos res so this only does 647 on use, which with over 600 life regen feels like nothing. This adds an extra 12% phys reduction. I picked that one up for 1 alch. This would go over the 2nd life flask and will bring you up to 75~ phys reduction while clearing mobs. With Shaper/guardian this goes down to around 60%, but then having 100% uptime of these flasks is quite hard. In boss fights the golems do a lot of work. Since this response I've switched out anger for determination for the extra 26% phys reduction. I felt the damage I have is good enough You could use molten shell as well instead of steelskin which would give more armour. The build could have spell suppression on all pieces but I was just too cheap to incorporate it. Zuletzt bearbeitet von JellySickle_ um 30.03.2022, 15:42:36 |
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Nice guide ! have been following your build it is fun ty :) . How can i get the glove exposure on hit mod ? |
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Unfortunately this 100% depends on those godly cluster gems and they're never available. =/ |
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" Which ones? In crucible you can get them plenty. |
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FAQs
Is the fireball good in Poe? ›
Final Thoughts. The Fireball Inquisitor may not be as popular as other spell builds in Path of Exile, but it is definitely fun and easy to play. The damage of this build scales really well the more INT, STR, and energy shield you have on your character.
Is Elementalist good Poe? ›Elementalists deal in all things elemental. They can enhance the power of elemental ailments to be more powerful, even against bosses, and make them compatible with other damage types.
What is the best damage class in PoE? ›The Inquisitor is the best choice, particularly when you are using any elemental-based attack skills. That is because of Augury of Penitence — a notable ascendancy passive skill that makes nearby enemies take increased elemental damage.
What is the 100 critical strike chance in PoE? ›At a typical base Critical Strike Chance of 5% and no increased Critical Strike Multiplier, 100% increased Critical Strike Chance corresponds to 2.5% increased dps. With 100% increased Critical Strike Multiplier, this increases threefold to 7.5% increased dps.
What is the highest quality possible PoE? ›Quality is normally capped at 20%. However, there are certain crafting methods that can increase quality beyond that, including: Corrupting a gem may increase its quality.
Does chaos count as elemental PoE? ›Chaos damage bypasses energy shield, reducing life or mana directly. Although chaos damage reduction is based on resistance value, it is not considered elemental damage.
Is Fire Orb better than Fireball? ›Fire Orb is a more powerful version of Fireball, with identical casting time and trajectories, and a slightly larger area of effect. Fire Orb deals fire damage equal to 2.45 times the Pyromancy Flame's magic adjust.
What is the best movement skill in PoE? ›- Dash.
- Flame Dash.
- Leap Slam.
- Shield Charge.
- Whirling blades.
The Cloak of Flame has been quite popular in PoE for quite some time now and for good reasons. This thing is best known for converting 40% of the physical damage you receive to fire damage. This thing alone helps squishy builds that do not have a ton of armor to work with survive longer on the battlefield.
What character is best for Cyclone PoE? ›- Gladiator. Gladiator is the most tanky version and probably the best choice if you want to play Cyclone build on hardcore. ...
- Champion. Champion is somewhere between pure DPS and pure Survivability. ...
- Slayer.